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1. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
The VC's wrote: Dream Kim wrote: Teth Razor wrote: Dream Kim wrote: Naomi Anthar wrote: I cannot +1 that. I'm deeply disapointed. Crusader NEEDS 3RD MID . NEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDSSSSSSSSSSSSSSSSSSSSSS. ...
- by Dream Kim - at 2013.11.04 10:41:00
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2. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Teth Razor wrote: Dream Kim wrote: Naomi Anthar wrote: I cannot +1 that. I'm deeply disapointed. Crusader NEEDS 3RD MID . NEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDSSSSSSSSSSSSSSSSSSSSSS. What kind of tackler it is that cannot ...
- by Dream Kim - at 2013.11.02 02:07:00
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3. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Teth Razor wrote: Dream Kim wrote: Teth Razor wrote: Major Killz wrote: Did that dude who said he would change minds thru "reasoned arguments" get CCP to remove nullified Interceptors yet? Nope. But I sure hope CCP at least takes a ...
- by Dream Kim - at 2013.11.02 02:07:00
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4. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Naomi Anthar wrote: I cannot +1 that. I'm deeply disapointed. Crusader NEEDS 3RD MID . NEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDSSSSSSSSSSSSSSSSSSSSSS. What kind of tackler it is that cannot fit sensor booster or web ? I dunno how y...
- by Dream Kim - at 2013.10.28 20:11:00
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5. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Teth Razor wrote: Major Killz wrote: Did that dude who said he would change minds thru "reasoned arguments" get CCP to remove nullified Interceptors yet? Nope. But I sure hope CCP at least takes a look at the massive screw-up that nullifi...
- by Dream Kim - at 2013.10.28 20:05:00
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6. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
I agree with this. I am actually in the process of writing an essay suggesting some changes to the game, and this is included in it.
- by Dream Kim - at 2013.10.04 16:31:00
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7. Time to stop the ability for corp members to shoot each other without a duel??? - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Dream Kim wrote: culo duro wrote: i think it's hilarious with those dudes that awox and claim they do pro pvp because of it. Like who? Everyone who has ever awoxed.. Again, who? Got any quotes?
- by Dream Kim - at 2013.10.03 00:03:00
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8. Time to stop the ability for corp members to shoot each other without a duel??? - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Maximus Andendare wrote: Security checks are important. It's not really CCP's fault to alter the game because someone in your corp dropped the ball. Security checks only go so far. I've seen people start an account just...
- by Dream Kim - at 2013.10.03 00:02:00
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9. Time to stop the ability for corp members to shoot each other without a duel??? - in Player Features and Ideas Discussion [original thread]
culo duro wrote: i think it's hilarious with those dudes that awox and claim they do pro pvp because of it. Like who?
- by Dream Kim - at 2013.10.02 22:16:00
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10. Making High Sec Safer - in Player Features and Ideas Discussion [original thread]
Lair Osen wrote: A lot of you people seem to think that Ganking somehow qualifies as PvP. Ganking in its nature involves killing someone who can't preemptively strike, Instantly. There is no fighting involved, the victim can do nothing other th...
- by Dream Kim - at 2013.09.30 18:38:00
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11. Making High Sec Safer - in Player Features and Ideas Discussion [original thread]
Quote: PVP is an option No, no it's not. Unless you stay docked. Which you should do until you're bored enough to go play a game you actually comprehend...
- by Dream Kim - at 2013.09.30 18:30:00
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12. Making High Sec Safer - in Player Features and Ideas Discussion [original thread]
Marcos Boirelle wrote: Danika Princip wrote: TL;DR, you lost a miner to a gank catalyst, so you want to lock tens of thousands of players out of highsec for no apparent reason. You also want CONCORD to pod them, confiscate rather than just e...
- by Dream Kim - at 2013.09.30 18:24:00
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13. Making High Sec Safer - in Player Features and Ideas Discussion [original thread]
Marcos Boirelle wrote: We all know that there are three different types of space for players; You have Null Sec where almost all and most PVP take place. This is a enter at your own risk space.
You have Low Sec which is something be...
- by Dream Kim - at 2013.09.30 18:22:00
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